Arabia
509850693Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
66m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
timmywang50301's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Mouton paisible
D
Feudal Age
10:56
vs 9:49
btm 21%
Castle Age
26:07
vs 21:49
btm 9%
Imperial Age
50:15
vs 38:58
btm 4%
eAPM
19
vs 39
btm 11%
First military
9:04
vs 10:33
top 20%
▼
Slow Feudal Age at 10:56 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 26:07 — slower than 91% of analysed players on Arabia
▼
Slow Imperial Age at 50:15 — slower than 96% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▲
Early military at 9:04 (Militia) — earlier than 80% of analysed players on Arabia
▼
Town centers idle 6:42 of the first 26:07 — keep villagers queued
timmywang50301
D
Feudal Age
10:41
vs 9:49
btm 26%
Castle Age
25:52
vs 21:49
btm 10%
Imperial Age
51:01
vs 38:58
btm 3%
eAPM
21
vs 39
btm 14%
First military
14:56
vs 10:33
btm 16%
▼
Slow Castle Age at 25:52 — slower than 90% of analysed players on Arabia
▼
Slow Imperial Age at 51:01 — slower than 97% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (10:07) — usually safest before it
▼
Town centers idle 6:27 of the first 25:52 — keep villagers queued