AoeStats
← ITA | Raffy

Arena

504734347Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 28m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Aztecs · Japan
1433
+14
🇻🇳 Slavs · Vietnam
1430
+14
🇻🇳 Spanish · Vietnam
1329
+18
🇯🇵 Cumans · Japan
1305
+19
🇮🇹 Slavs · Italy
1516
-22
🇭🇺 Saracens · Hungary
1368
-16
🇫🇷 Burmese · France
1315
-14
🇮🇹 Portuguese · Italy
1294
-13
Compared against 544,430 analysed team-game players on Arena.
huninter S
Feudal Age 10:36 vs 10:55
top 35%
Castle Age 14:34 vs 16:03
top 16%
Imperial Age — vs 32:17
btm 0%
eAPM 40 vs 27
top 19%
First military 16:18 vs 18:52
top 26%
▲ Fast Castle Age at 14:34 — faster than 84% of analysed players on Arena
▲ High eAPM (40) — top quarter of analysed players
▼ Loom after the Feudal click (19:56) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:34
BIC S
Feudal Age 10:28 vs 10:55
top 29%
Castle Age 14:28 vs 16:03
top 13%
Imperial Age — vs 32:17
btm 0%
eAPM 41 vs 27
top 17%
First military 23:41 vs 18:52
btm 23%
▲ Fast Feudal Age at 10:28 — faster than 71% of analysed players on Arena
▲ Fast Castle Age at 14:28 — faster than 87% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▼ Loom after the Feudal click (27:43) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:27
Monesi28 S
Feudal Age 10:34 vs 10:55
top 34%
Castle Age 14:28 vs 16:03
top 13%
Imperial Age — vs 32:17
btm 0%
eAPM 38 vs 27
top 23%
First military 22:19 vs 18:52
btm 29%
▲ Fast Castle Age at 14:28 — faster than 87% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom after the Feudal click (17:03) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:28
ITA | Raffy A
Feudal Age 10:30 vs 10:55
top 30%
Castle Age 14:35 vs 16:03
top 16%
Imperial Age — vs 32:17
btm 0%
eAPM 33 vs 27
top 34%
First military 16:02 vs 18:52
top 23%
▲ Fast Feudal Age at 10:30 — faster than 70% of analysed players on Arena
▲ Fast Castle Age at 14:35 — faster than 84% of analysed players on Arena
▼ Loom after the Feudal click (16:32) — usually safest before it
▲ Town centers almost never idle — 3s across the first 14:35
ohawan12312 B
Feudal Age 9:39 vs 10:55
top 8%
Castle Age 23:19 vs 16:03
btm 7%
Imperial Age — vs 32:17
btm 0%
eAPM 36 vs 27
top 27%
First military 11:15 vs 18:52
top 2%
▲ Fast Feudal Age at 9:39 — faster than 92% of analysed players on Arena
▼ Slow Castle Age at 23:19 — slower than 93% of analysed players on Arena
▲ Early military at 11:15 (Battering Ram) — earlier than 98% of analysed players on Arena
▲ Town centers almost never idle — 15s across the first 23:18
teko55 A
Feudal Age 8:46 vs 10:55
top 2%
Castle Age 23:10 vs 16:03
btm 7%
Imperial Age — vs 32:17
btm 0%
eAPM 60 vs 27
top 3%
First military 10:21 vs 18:52
top 1%
▲ Fast Feudal Age at 8:46 — faster than 98% of analysed players on Arena
▼ Slow Castle Age at 23:10 — slower than 93% of analysed players on Arena
▲ High eAPM (60) — top quarter of analysed players
▼ Loom after the Feudal click (9:39) — usually safest before it
▲ Early military at 10:21 (Archer) — earlier than 99% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 23:09
Spartacus B
Feudal Age 11:57 vs 10:55
btm 18%
Castle Age 15:24 vs 16:03
top 37%
Imperial Age — vs 32:17
btm 0%
eAPM 46 vs 27
top 11%
First military 17:29 vs 18:52
top 38%
▼ Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▲ High eAPM (46) — top quarter of analysed players
▼ Loom after the Feudal click (23:42) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:23
danganharmy A
Feudal Age 10:44 vs 10:55
top 41%
Castle Age 15:45 vs 16:03
top 45%
Imperial Age — vs 32:17
btm 0%
eAPM 54 vs 27
top 5%
First military 14:57 vs 18:52
top 14%
▲ High eAPM (54) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 14:57 (Militia) — earlier than 86% of analysed players on Arena
▲ Town centers almost never idle — 5s across the first 15:45
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