AoeStats
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Nomad

504097188Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 41m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Wu · United Kingdom
1359
+17
🇺🇸 Malians · United States
1355
+17
🇦🇷 Mongols · Argentina
1351
+17
🇧🇪 Persians · Belgium
1316
+19
1460
-22
🇹🇼 Celts · Taiwan
1396
-18
🇮🇹 Japanese · Italy
1394
-18
🇮🇹 Wu · Italy
1252
-12
Player eAPM Actions Feudal Castle Imperial Opening
66 2,709 13:57 17:39 — ⛏ Fish Boom FC
46 1,914 13:16 18:58 33:36 ⛏ Fish Boom FC into Galleys into Fire Galleys
39 1,597 13:41 17:30 — ⛏ Fish Boom FC
30 1,219 13:35 18:42 32:44 ⛏ Fish Boom FC
23 965 13:15 22:58 35:18 ⚔ Fish Boom into Towers into Fire Galleys FC into Galleys
18 751 13:41 18:11 40:27 ⛏ Fish Boom FC
16 655 13:50 21:43 — ⛏ Fish Boom FC
16 680 13:36 33:12 — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
21,885 15,208 10,630 3,750 51,473 53,045
13,300 22,420 7,345 1,450 44,515 48,582
12,720 9,299 3,400 1,600 27,019 27,742
6,100 9,429 5,300 2,150 22,979 22,499
6,785 9,510 2,500 3,550 22,345 24,148
8,580 11,761 1,080 720 22,141 22,768
9,250 7,759 2,310 2,300 21,619 24,312
4,330 2,958 300 1,325 8,913 10,252
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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