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African Clearing

504063917Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 41m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1501
+11
🇸🇮 Ethiopians · Slovenia
1475
+12
🇮🇹 Khmer · Italy
1432
+14
🇦🇷 Franks · Argentina
1368
+15
🇮🇳 Armenians · India
1432
-15
🇮🇳 Cumans · India
1391
-14
🇦🇷 Mongols · Argentina
1380
-13
🇭🇰 Slavs · Hong Kong SAR China
1309
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 1,809 13:27 18:36 — ⛏ Fast Castle
41 1,712 13:13 16:58 40:02 ⛏ Fast Castle
41 1,694 11:16 24:40 37:38 ⚔ Archer Rush
37 1,544 11:38 23:03 40:34 ⚔ Scouts into Archers
36 1,512 13:10 19:52 —
28 1,146 12:16 30:02 — ⚔ Scout Rush
27 1,116 12:47 40:16 — ⚔ Towers into Archers into Skirms
25 1,025 12:50 29:20 — ⚔ M@A into Archers into Towers

Resources

Player Food Wood Gold Stone Spent Collected
15,090 9,515 7,260 1,050 32,915 33,480
12,775 11,763 6,965 1,050 32,553 35,642
9,400 8,883 7,445 400 26,128 26,294
10,405 8,925 4,275 1,455 25,060 28,571
11,640 6,822 3,760 400 22,622 26,286
11,385 6,535 590 1,800 20,310 20,792
7,910 4,120 1,510 1,825 15,365 14,914
5,335 4,651 970 1,730 12,686 12,455
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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