AoeStats
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Arabia

504055081Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 59m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Georgians · Italy
1415
+17
🇫🇷 Maya · France
1379
+19
🇫🇷 Italians · France
1332
+21
🇫🇷 Magyars · France
1332
+21
🇩🇪 Britons · Germany
1580
-26
🇩🇪 Ethiopians · Germany
1445
-20
🇩🇪 Magyars · Germany
1401
-18
🇩🇪 Franks · Germany
1331
-14
Player eAPM Actions Feudal Castle Imperial Opening
61 3,643 9:25 21:56 42:56 ⚔ Scout Rush
54 3,210 9:52 25:02 38:43 ⚔ Archer Rush
51 3,021 10:35 29:40 54:17 ⚔ Archer Rush
41 2,441 8:20 22:34 45:45 ⚔ Scout Rush
41 2,439 10:11 24:31 44:07 ⚔ Archer Rush
39 2,294 9:11 24:48 45:12 ⚔ Scout Rush
28 1,670 10:33 26:37 53:34 ⚔ Scout Rush
26 1,576 9:10 22:21 46:40 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,995 14,315 19,575 2,230 69,115 74,789
33,690 14,943 18,795 960 68,388 68,901
29,100 13,257 13,310 2,200 57,867 61,364
13,925 20,962 19,435 850 55,172 67,094
22,435 20,587 8,340 1,540 52,902 54,875
9,885 17,863 17,890 555 46,193 46,688
11,275 12,869 7,005 3,635 34,784 38,411
9,725 14,492 9,155 1,045 34,417 34,796
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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