AoeStats
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Nomad

503250690Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 36m 51s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Hindustanis · Italy
1416
+9
🇮🇹 Italians · Italy
1394
+9
🇮🇹 Gurjaras · Italy
1367
+10
🇬🇧 Goths · United Kingdom
1196
+18
🇦🇷 Franks · Argentina
1260
-12
🇫🇷 Malians · France
1257
-12
🇪🇸 Dravidians · Spain
1243
-12
🇦🇹 Cumans · Austria
1204
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 1,661 14:19 25:01 — ⚔ Fish Boom into Towers FC
41 1,522 14:14 18:54 — ⛏ Fish Boom FC
33 1,219 13:48 19:44 — ⛏ Fish Boom FC
30 1,112 13:22 23:02 35:20 ⛏ Fish Boom into Fire Galleys FC
28 1,015 14:59 20:19 — ⛏ Fish Boom FC
25 933 14:30 29:19 — ⛏ Fish Boom FC
14 520 15:34 19:32 29:09 ⛏ Fish Boom FC into Galleys
13 490 17:33 24:06 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,850 10,788 5,895 1,700 26,233 26,696
12,620 8,447 2,510 1,700 25,277 26,834
9,245 8,160 2,900 3,645 23,950 26,068
11,210 5,675 5,950 950 23,785 26,624
6,920 8,025 2,800 1,060 18,805 19,524
6,725 9,689 500 1,155 18,069 17,906
5,300 5,720 1,085 200 12,305 13,040
2,950 3,627 285 1,055 7,917 8,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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