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503238800Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 58m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Saracens · Italy
1402
+14
🇮🇹 Slavs · Italy
1378
+16
🇮🇹 Teutons · Italy
1350
+17
🇮🇹 Cumans · Italy
1261
+21
🇨🇴 Wei · Colombia
1406
-19
🇦🇷 Huns · Argentina
1372
-17
🇮🇹 Britons · Italy
1352
-16
🇮🇹 Saracens · Italy
1344
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 3,384 9:31 20:50 38:26 ⚔ Scout Rush
57 3,362 9:42 24:10 41:01 ⚔ Scout Rush
51 2,998 10:31 28:23 45:06 ⚔ Towers FC
50 2,951 10:10 28:45 38:17 ⚔ Archer Rush
41 2,381 9:30 29:03 43:29 ⚔ Scout Rush
41 2,386 9:05 29:29 — ⚔ Archer Rush
40 2,359 9:20 31:30 45:35 ⚔ Archers into Skirms
37 2,151 9:19 22:47 43:50

Resources

Player Food Wood Gold Stone Spent Collected
33,630 32,575 27,165 7,905 101,275 111,991
37,420 35,173 13,040 1,725 87,358 94,209
24,990 26,770 20,615 4,310 76,685 88,195
34,415 14,964 21,355 2,990 73,724 82,854
38,115 15,043 13,415 2,900 69,473 73,614
18,700 23,400 12,710 3,470 58,280 64,144
23,090 15,416 12,020 4,250 54,776 65,508
10,760 13,650 4,250 1,840 30,500 33,082
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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