Arabia
509271773Analyzed1v1 RM
·
6d ago on Sep 26, 2026·
46m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Ruzkiller's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Skw3rtLuv3r
D
Feudal Age
11:14
vs 9:49
btm 16%
Castle Age
33:08
vs 21:49
btm 1%
Imperial Age
45:10
vs 38:58
btm 12%
eAPM
15
vs 38
btm 5%
First military
14:09
vs 10:33
btm 18%
▼
Slow Feudal Age at 11:14 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 33:08 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 45:10 — slower than 88% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 19:44 of the first 33:08 — keep villagers queued
Ruzkiller
D
Feudal Age
9:09
vs 9:49
top 22%
Castle Age
36:06
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
37:57
vs 10:33
btm 0%
▲
Fast Feudal Age at 9:09 — faster than 78% of analysed players on Arabia
▼
Slow Castle Age at 36:06 — slower than 100% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 37:57 (War Elephant) — later than 100% of analysed players on Arabia
▼
Town centers idle 103:04 of the first 36:06 — keep villagers queued