Arabia
508286675Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
56m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
serrurerie
204 units ordered
Halberdier96
Hand Cannoneer40
Bombard Cannon14
Archer12
Monk11
Crossbowman9
Spearman7
Pikeman7
Mangonel4
Battering Ram2
Skirmisher1
Onager1
First military 9:45 — Spearman
truthbandicoot
281 units ordered
Elite Skirmisher123
Paladin61
Skirmisher35
Bombard Cannon12
Trebuchet9
Scout Cavalry7
Spearman7
Hussar6
Monk5
Mangonel4
Battering Ram4
Archer3
Light Cavalry3
Cavalier1
Cavalry Archer1
First military 11:56 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
serrurerie’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
truthbandicoot’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3