AoeStats
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African Clearing

504655475Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 39m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Inca · Peru
1330
+14
🇨🇴 Huns · Colombia
1248
+17
🇨🇱 Gurjaras · Chile
1242
+17
🇨🇱 Mapuche · Chile
1222
+18
🇨🇳 Mongols · China
1293
-17
🇹🇼 Koreans · Taiwan
1290
-17
🇺🇸 Vietnamese · United States
1267
-16
🇦🇺 Japanese · Australia
1256
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,124 11:40 27:50 — ⚔ Archer Rush
41 1,643 13:09 18:36 — ⛏ Fast Castle
39 1,560 12:40 17:12 — ⛏ Fast Castle
36 1,431 11:49 16:23 — ⛏ Fast Castle
35 1,409 12:22 16:23 — ⛏ Fast Castle
30 1,205 13:49 17:33 — ⛏ Fast Castle
27 1,082 11:39 21:07 — ⛏ Fast Castle
17 694 18:19 24:22 37:58 ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
8,825 9,825 5,830 1,800 26,280 27,743
9,375 10,665 2,495 2,795 25,330 26,703
7,750 10,307 4,795 655 23,507 25,665
13,040 5,195 3,835 1,050 23,120 24,211
7,895 8,953 3,850 2,415 23,113 23,883
9,590 8,066 3,585 405 21,646 22,864
10,820 6,041 2,520 1,700 21,081 24,106
6,775 4,277 2,235 1,730 15,017 15,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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