AoeStats
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Arena

504400285Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 42m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
1345
+13
🇨🇱 Celts · Chile
1311
+14
🇨🇱 Malay · Chile
1274
+16
🇨🇱 Jurchens · Chile
1250
+17
🇨🇳 Huns · China
1385
-21
🇨🇳 Britons · China
1251
-14
🇨🇳 Teutons · China
1237
-14
🇦🇺 Persians · Australia
1224
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,833 10:47 14:40 30:40 ⛏ Fast Castle
31 1,338 10:17 15:56 26:54 ⛏ Fast Castle
31 1,320 12:35 16:03 35:29 ⛏ Fast Castle
31 1,317 11:46 15:52 30:01 ⛏ Fast Castle
31 1,322 12:14 16:29 29:33 ⛏ Fast Castle
26 1,105 12:17 17:07 31:16 ⛏ Fast Castle
25 1,070 10:06 14:31 28:10 ⛏ Fast Castle
8 359 10:32 14:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,195 15,015 16,210 1,730 61,150 66,393
27,415 14,455 15,045 2,400 59,315 63,338
24,425 17,415 15,170 1,700 58,710 73,611
25,165 20,390 6,310 2,350 54,215 60,242
29,895 16,728 3,605 1,700 51,928 58,205
24,610 11,815 13,560 1,600 51,585 59,036
20,005 20,744 8,360 1,815 50,924 57,001
4,025 3,400 350 300 8,075 8,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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