AoeStats
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African Clearing

504137272Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 57m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1265
+14
🇦🇷 Lithuanians · Argentina
1228
+16
🇺🇸 Vietnamese · United States
1193
+17
🇨🇳 Goths · China
1180
+17
🇨🇱 Gurjaras · Chile
1247
-17
🇦🇷 Mongols · Argentina
1219
-16
🇨🇱 Malay · Chile
1217
-16
🇵🇪 Celts · Peru
1202
-15
Player eAPM Actions Feudal Castle Imperial Opening
68 3,914 10:54 24:07 43:36 ⚔ Scout Rush
58 3,350 12:10 24:17 46:12 ⚔ Scout Rush
40 2,319 12:42 18:33 50:56
33 1,890 13:19 18:04 31:11 ⛏ Fast Castle
24 1,354 13:02 18:08 42:42 ⛏ Fast Castle
24 1,353 15:00 19:53 36:59 ⛏ Fish Boom FC
18 1,060 15:34 20:46 — ⛏ Fast Castle
17 996 13:26 17:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,850 24,015 8,865 2,855 65,585 105,595
33,785 11,070 15,475 1,055 61,385 63,043
21,365 19,390 10,655 2,450 53,860 67,449
24,030 15,894 8,835 2,540 51,299 58,096
23,885 13,489 10,365 2,990 50,729 54,249
15,385 18,820 10,625 5,050 49,880 59,164
15,175 21,915 5,900 1,400 44,390 44,306
8,265 11,116 2,885 3,865 26,131 30,324
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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