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Nomad

503654871Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 47m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wu · United States
1571
+15
🇨🇳 Magyars · China
1537
+17
🇩🇪 Goths · Germany
1530
+17
🇦🇷 Saracens · Argentina
1465
+20
🇹🇼 Poles · Taiwan
1624
-20
🇹🇼 Britons · Taiwan
1624
-20
🇹🇼 Hindustanis · Taiwan
1534
-16
🇹🇼 Cumans · Taiwan
1452
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,144 12:38 22:27 41:10 ⛏ Fish Boom into Galleys FC
45 2,122 12:45 16:18 35:11 ⛏ Fish Boom FC into Galleys
41 1,940 15:01 18:57 40:22 ⚔ Fish Boom FC into Scouts
40 1,881 15:12 19:31 — ⚔ Fish Boom FC into Archers
38 1,794 14:00 17:37 43:22 ⛏ Fish Boom FC
37 1,772 14:11 18:10 — ⛏ Fish Boom FC
36 1,686 13:51 19:53 — ⛏ Fish Boom FC
32 1,498 13:26 22:17 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
31,850 16,128 24,600 1,855 74,433 81,399
19,775 17,946 15,135 3,140 55,996 57,955
19,655 15,520 9,445 1,800 46,420 51,395
15,835 18,888 4,165 1,150 40,038 44,318
15,795 11,805 4,520 2,450 34,570 36,052
17,240 10,315 4,910 1,745 34,210 34,189
11,325 12,842 5,460 3,850 33,477 34,598
6,540 5,860 1,535 2,460 16,395 16,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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