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503444497Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 44m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Muisca · China
1838
+5
🇩🇪 Bohemians · Germany
1771
+7
🇹🇷 Khmer · Türkiye
1620
+12
🇧🇷 Chinese · Brazil
1576
+14
🇹🇼 Poles · Taiwan
1598
-11
🇹🇼 Khmer · Taiwan
1582
-11
🇦🇷 Ethiopians · Argentina
1503
-8
🇹🇼 Persians · Taiwan
1458
-6
Player eAPM Actions Feudal Castle Imperial Opening
50 2,189 9:39 13:14 38:55 ⛏ Fast Castle
49 2,156 10:10 14:02 34:14 ⚔ FC into Archers
42 1,869 10:22 13:13 32:43 ⛏ Fast Castle
42 1,839 9:43 22:17 — ⚔ M@A into Towers FC
41 1,812 10:46 15:07 34:25 ⛏ Fast Castle
40 1,774 10:04 13:44 30:05 ⛏ Fast Castle
37 1,629 10:29 14:56 34:37 ⛏ Fast Castle
36 1,582 10:38 14:56 34:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,415 14,610 18,700 3,030 70,755 74,026
22,200 22,754 10,900 1,015 56,869 65,505
22,895 17,011 13,975 2,155 56,036 64,118
17,375 16,478 10,330 3,880 48,063 53,491
19,160 10,390 11,035 2,900 43,485 49,562
13,900 15,840 10,455 2,775 42,970 50,523
10,905 13,673 8,890 1,060 34,528 39,487
13,070 12,490 2,765 1,650 29,975 31,329
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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