Hill Fort
505809290Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
76m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Isra23097758
144 units ordered
Skirmisher55
Knight53
Militia13
Spearman7
Cavalry Archer7
Scout Cavalry5
Cavalier3
Monk1
First military 30:04 — Knight
miiza9315
108 units ordered
Cavalier52
Organ Gun23
Trebuchet18
Bombard Cannon7
Scout Cavalry3
Onager3
Monk1
Petard1
First military 20:36 — Scout Cavalry
RustBin
230 units ordered
Hussar81
Keshik67
Light Cavalry27
Petard17
Trebuchet12
Hand Cannoneer10
Battering Ram6
Onager6
Scout Cavalry2
Monk2
First military 19:17 — Scout Cavalry
Cat Lover 89
146 units ordered
Magyar Huszar122
Trebuchet12
Monk6
Knight4
Mangonel2
First military 29:09 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Isra23097758’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
miiza9315’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
RustBin’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Cat Lover 89’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6