AoeStats
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Oasis

508398952Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 58m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1319
+11
🇦🇺 Mongols · Australia
1258
+14
🇦🇺 Jurchens · Australia
1246
+14
🇷🇴 Celts · Romania
1202
+16
🇫🇷 Burgundians · France
1329
-18
🇳🇱 Persians · Netherlands
1182
-13
🇫🇷 Mongols · France
1179
-13
🇹🇼 Magyars · Taiwan
1149
-11
Player eAPM Actions Feudal Castle Imperial Opening
46 2,726 9:28 19:34 52:10 ⚔ Scout Rush
40 2,333 9:03 20:09 38:16 ⚔ Scout Rush
35 2,054 11:13 15:03 33:02 ⛏ Fast Castle
33 1,960 10:24 16:37 30:59 ⛏ Fast Castle
24 1,419 9:49 14:51 31:24 ⛏ Fast Castle
23 1,368 11:10 20:46 33:46 ⛏ Fast Castle
17 1,005 12:17 19:57 34:36 ⛏ Fast Castle
12 733 10:10 18:47 33:02

Resources

Player Food Wood Gold Stone Spent Collected
60,085 23,800 18,720 2,705 105,310 111,366
49,995 26,040 22,650 2,175 100,860 119,591
39,470 34,976 13,325 5,865 93,636 97,479
24,920 30,258 22,580 4,460 82,218 109,801
18,160 25,654 11,210 3,000 58,024 88,626
18,060 13,748 14,795 2,605 49,208 52,631
14,605 12,970 6,460 2,800 36,835 38,006
15,055 10,119 8,820 1,550 35,544 46,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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