AoeStats
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Oasis

508385813Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 96m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Saracens · Spain
1190
+15
🇩🇪 Khmer · Germany
1151
+17
🇮🇱 Wei · Israel
1144
+17
🇨🇳 Mongols · China
1139
+17
1235
-19
🇦🇺 Shu · Australia
1179
-17
🇹🇼 Persians · Taiwan
1132
-15
🇦🇺 Ethiopians · Australia
1129
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 4,782 11:55 15:42 45:12 ⛏ Fast Castle
37 3,568 12:47 18:49 69:07 ⛏ Fast Castle
35 3,416 11:44 15:12 37:04 ⛏ Fast Castle
32 3,111 10:15 21:39 34:15 ⚔ Archer Rush
28 2,729 9:24 28:47 84:20 ⚔ Archer Rush
21 2,070 10:10 13:34 34:50 ⛏ Fast Castle
20 1,888 10:24 14:06 36:20 ⛏ Fast Castle
9 875 10:30 25:42 — ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
94,775 48,535 49,025 4,830 197,165 236,885
97,805 74,736 14,435 600 187,576 207,066
78,250 31,010 57,200 2,290 168,750 198,598
56,365 56,080 34,990 4,105 151,540 165,356
68,045 40,270 31,060 4,950 144,325 161,086
39,265 49,640 17,005 200 106,110 108,704
22,885 35,590 12,665 6,655 77,795 85,851
5,160 4,490 1,760 100 11,510 11,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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