AoeStats
← Chalumnor

Black Forest

509941303Analyzed
2v2 RM · 2d ago on Sep 28, 2026· 56m 55s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Burgundians · France
815
+14
🇹🇷 Slavs · Türkiye
726
+17
🇷🇺 Byzantines · Russia
762
-16
753
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 1,422 15:38 22:56 42:00 ⛏ Fast Castle
25 1,403 13:30 17:20 34:49 ⛏ Fast Castle
13 738 18:20 28:34 40:15 ⛏ Fast Castle
11 633 13:09 21:55 32:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,205 12,501 15,405 3,045 55,156 79,659
18,195 12,411 12,960 3,940 47,506 57,407
20,575 13,994 10,185 2,260 47,014 54,217
18,650 8,861 9,300 2,265 39,076 46,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.