AoeStats
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Black Forest

509539222Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 48m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
909
+15
🇨🇳 Burgundians · China
886
+16
🇲🇽 Mongols · Mexico
851
+18
🇻🇳 Spanish · Vietnam
848
+18
🇵🇪 Tupi · Peru
995
-20
🇺🇸 Bohemians · United States
918
-18
🇵🇪 Magyars · Peru
849
-15
🇵🇪 Japanese · Peru
815
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,336 12:40 21:14 33:34 ⛏ Fast Castle
34 1,638 13:34 20:33 36:38 ⛏ Fast Castle
25 1,224 13:20 21:22 30:46 ⛏ Fast Castle
25 1,191 10:33 17:23 34:59 ⛏ Fast Castle
24 1,157 11:27 16:33 32:17 ⛏ Fast Castle
24 1,169 11:19 17:43 36:04 ⛏ Fast Castle
21 1,027 12:47 21:46 34:25 ⛏ Fast Castle
7 357 12:20 — —

Resources

Player Food Wood Gold Stone Spent Collected
25,820 30,445 11,420 1,835 69,520 83,486
26,240 22,655 15,435 4,200 68,530 81,346
20,040 19,920 7,915 2,525 50,400 60,991
21,050 14,524 12,145 2,255 49,974 56,068
21,085 10,288 12,915 2,955 47,243 68,021
13,625 15,363 8,705 2,350 40,043 50,976
16,770 9,453 6,195 925 33,343 42,474
1,700 383 50 0 2,133 3,101
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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