AoeStats
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Arena

506234278Analyzed
4v4 RM · 18d ago on Sep 12, 2026· 30m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
1490
+14
🇩🇪 Lithuanians · Germany
1454
+15
🇺🇦 Italians · Ukraine
1436
+16
🇩🇪 Berbers · Germany
1289
+21
🇲🇽 Bengalis · Mexico
1468
-18
🇲🇽 Khmer · Mexico
1460
-18
🇹🇷 Persians · Türkiye
1415
-16
🇲🇽 Berbers · Mexico
1370
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 1,487 11:53 16:50 — ⛏ Fast Castle
49 1,477 11:17 14:58 — ⛏ Fast Castle
36 1,108 10:05 14:23 — ⛏ Fast Castle
36 1,091 10:58 15:02 30:12 ⛏ Fast Castle
32 970 10:33 14:24 29:04 ⛏ Fast Castle
30 910 10:05 14:38 — ⛏ Fast Castle
29 884 10:53 14:25 — ⚔ FC into Archers
25 759 10:50 14:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,020 9,245 1,765 1,100 23,130 27,218
9,250 7,895 2,745 1,500 21,390 23,997
7,725 8,385 4,440 200 20,750 21,970
8,715 4,965 2,565 200 16,445 18,546
6,525 4,340 2,675 2,085 15,625 16,223
5,450 6,140 300 1,500 13,390 14,349
6,100 4,753 1,430 300 12,583 14,279
4,860 3,150 2,625 230 10,865 12,598
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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