AoeStats
← 一杯冰美式

Arena

510705126Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 44m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Koreans · Australia
1269
+12
🇪🇸 Teutons · Spain
1260
+13
🇺🇸 Mongols · United States
1192
+16
🇳🇵 Bengalis · Nepal
1190
+16
🇨🇳 Mongols · China
1211
-15
🇨🇳 Lithuanians · China
1200
-15
🇭🇰 Poles · Hong Kong SAR China
1172
-14
🇹🇼 Japanese · Taiwan
1166
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,806 10:58 15:06 29:45 ⛏ Fast Castle
41 1,838 11:01 14:31 28:57 ⛏ Fast Castle
32 1,441 10:39 14:26 29:25 ⛏ Fast Castle
30 1,336 10:27 14:31 29:53 ⛏ Fast Castle
21 934 10:04 24:26 40:32 ⛏ Fast Castle
21 951 11:30 15:29 29:47 ⛏ Fast Castle
19 825 11:07 15:40 25:18 ⛏ Fast Castle
15 654 8:49 20:30 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
40,590 17,975 10,745 8,325 77,635 87,384
26,445 19,567 12,970 6,255 65,237 70,799
24,545 13,570 17,205 3,020 58,340 72,173
27,550 15,570 10,275 3,080 56,475 61,940
18,480 19,945 13,225 2,900 54,550 64,837
16,645 13,185 3,850 1,650 35,330 43,998
12,415 5,970 4,550 800 23,735 29,205
3,675 1,680 400 500 6,255 8,168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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