AoeStats
← 一杯冰美式

African Clearing

510701998Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Turks · Mexico
1245
+14
🇦🇺 Spanish · Australia
1233
+14
🇨🇳 Koreans · China
1202
+16
🇧🇷 Franks · Brazil
1199
+16
🇨🇳 Mongols · China
1216
-16
🇳🇵 Vietnamese · Nepal
1205
-15
🇭🇰 Hindustanis · Hong Kong SAR China
1187
-15
🇹🇼 Japanese · Taiwan
1180
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,083 13:58 23:43 37:33 ⚔ Scout Rush
35 1,578 13:40 23:47 — ⚔ Scout Rush
29 1,313 11:50 22:36 45:11
27 1,202 13:25 19:50 — ⛏ Fast Castle
26 1,164 13:07 22:40 36:37 ⛏ Fish Boom
20 924 13:35 20:53 — ⛏ Fast Castle
20 892 15:40 21:15 — ⚔ Archers FC
18 793 13:38 17:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,040 14,243 9,145 1,050 53,478 54,738
19,280 9,450 10,025 3,000 41,755 44,353
10,920 19,240 5,795 2,255 38,210 41,953
15,670 10,520 6,930 2,450 35,570 39,597
14,900 9,593 8,495 1,315 34,303 36,338
10,865 4,886 2,155 1,250 19,156 19,608
6,370 5,622 890 1,350 14,232 15,249
5,875 4,934 1,675 1,015 13,499 16,955
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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