AoeStats
← Geosim

Black Forest

508262634Analyzed
2v2 RM · 10d ago on Sep 21, 2026· 27m 42s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Goths · Türkiye
1230
+13
🇹🇷 Celts · Türkiye
1214
+13
🇩🇪 Saracens · Germany
1162
-13
🇩🇪 Wei · Germany
1144
-13
McOtt 0 units ordered
dziko 20 units ordered
Mameluke18
Battering Ram2
First military 17:49 — Mameluke
Geosim 56 units ordered
Man-at-Arms32
Long Swordsman14
Militia7
Battering Ram2
Mangonel1
First military 11:23 — Militia
simirfan 5 units ordered
Man-at-Arms2
Mangonel2
Militia1
First military 14:40 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
dziko’s army and what beats it
Mameluke ×18 trained
beaten bySpearman +12Camel Rider +5Skirmisher +2
Battering Ram ×2 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Geosim’s army and what beats it
Man-at-Arms ×32 trained
beaten byHand Cannoneer +10Scorpion +1
Long Swordsman ×14 trained
beaten byHand Cannoneer +10Scorpion +1
Militia ×7 trained
beaten byHand Cannoneer +10Scorpion +1
simirfan’s army and what beats it
Man-at-Arms ×2 trained
beaten byHand Cannoneer +10Scorpion +1
Mangonel ×2 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Militia ×1 trained
beaten byHand Cannoneer +10Scorpion +1
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