AoeStats
← warpig233

Migration

509414897Analyzed
1v1 RM · 5d ago on Sep 26, 2026· 33m 6s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bengalis · United States
830
+17
🇺🇸 Huns · United States
855
-39

Win probability

warpig233's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
patwood314 C
Feudal Age 14:00 vs 11:47
btm 8%
Castle Age 19:55 vs 19:42
btm 47%
Imperial Age — vs 35:33
btm 0%
eAPM 21 vs 24
btm 41%
First military 17:00 vs 11:01
btm 5%
▼ Slow Feudal Age at 14:00 — slower than 92% of analysed players on Migration
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:00 (Transport Ship) — later than 95% of analysed players on Migration
▲ Town centers almost never idle — 6s across the first 19:55
warpig233 C
Feudal Age 11:21 vs 11:47
top 37%
Castle Age 25:12 vs 19:42
btm 10%
Imperial Age — vs 35:33
btm 0%
eAPM 15 vs 24
btm 19%
First military 7:26 vs 11:01
top 10%
▼ Slow Castle Age at 25:12 — slower than 90% of analysed players on Migration
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 7:26 (Transport Ship) — earlier than 90% of analysed players on Migration
▼ Town centers idle 10:47 of the first 25:12 — keep villagers queued
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