Four Lakes
509146555Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
28m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
warpig233's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
warpig233
D
Feudal Age
13:36
vs 10:51
btm 5%
Castle Age
24:02
vs 20:09
btm 14%
Imperial Age
—
vs 36:23
btm 0%
eAPM
16
vs 32
btm 12%
First military
14:56
vs 12:45
btm 32%
▼
Slow Feudal Age at 13:36 — slower than 95% of analysed players on Four Lakes
▼
Slow Castle Age at 24:02 — slower than 86% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 6:42 of the first 24:02 — keep villagers queued
bolroaandres
B
Feudal Age
10:11
vs 10:51
top 28%
Castle Age
18:54
vs 20:09
top 35%
Imperial Age
—
vs 36:23
btm 0%
eAPM
20
vs 32
btm 22%
First military
19:21
vs 12:45
btm 11%
▲
Fast Feudal Age at 10:11 — faster than 72% of analysed players on Four Lakes
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 19:21 (Steppe Lancer) — later than 89% of analysed players on Four Lakes