Four Lakes
508059543Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
44m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
DerTyp's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
SpecialeBoterham
D
Feudal Age
11:17
vs 10:51
btm 37%
Castle Age
23:51
vs 20:09
btm 15%
Imperial Age
37:13
vs 36:23
btm 43%
eAPM
14
vs 32
btm 8%
First military
11:23
vs 12:45
top 32%
▼
Slow Castle Age at 23:51 — slower than 85% of analysed players on Four Lakes
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (9:16) — usually safest before it
▼
Town centers idle 4:26 of the first 23:51 — keep villagers queued
DerTyp
C
Feudal Age
11:06
vs 10:51
btm 42%
Castle Age
20:09
vs 20:09
top 50%
Imperial Age
37:53
vs 36:23
btm 38%
eAPM
23
vs 32
btm 28%
First military
12:10
vs 12:45
top 43%
▲
Town centers almost never idle — 19s across the first 20:09