AoeStats
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Arena

506838920Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 66m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
828
+16
🇹🇼 Khmer · Taiwan
826
+16
🇨🇦 Burgundians · Canada
785
+18
🇫🇷 Koreans · France
747
+19
945
-22
🇨🇳 Byzantines · China
862
-19
🇨🇳 Chinese · China
752
-14
🇨🇳 Teutons · China
734
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 2,172 11:21 16:21 30:49 ⛏ Fast Castle
30 2,002 9:49 16:08 24:21 ◆ FC into Fast Imp
25 1,661 9:57 26:34 45:22 ⚔ Tower Rush
20 1,352 12:15 17:05 35:51 ⛏ Fast Castle
18 1,206 11:34 26:13 36:54 ⚔ Scout Rush
16 1,079 10:56 20:14 25:10 ◆ FC into Fast Imp
16 1,068 11:51 20:45 34:58 ⛏ Fast Castle
11 760 12:55 20:53 40:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,020 17,905 35,005 2,405 97,335 99,653
38,840 22,090 26,760 2,300 89,990 107,120
41,620 15,710 19,330 2,430 79,090 92,510
35,965 22,560 16,830 2,650 78,005 92,418
23,295 13,650 23,545 7,060 67,550 90,809
31,285 17,605 14,845 2,745 66,480 97,598
13,645 27,370 16,140 2,500 59,655 68,848
12,450 16,095 2,795 1,560 32,900 38,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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