AoeStats
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Arena

505801631Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 48m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1144
+16
🇨🇳 Cumans · China
1129
+17
🇨🇳 Poles · China
1101
+18
🇨🇳 Vietnamese · China
1055
+20
🇦🇷 Chinese · Argentina
1229
-21
🇦🇷 Malay · Argentina
1216
-21
🇦🇷 Huns · Argentina
1133
-17
🇺🇸 Mapuche · United States
1003
-33
Player eAPM Actions Feudal Castle Imperial Opening
35 1,709 11:02 15:49 28:37 ⛏ Fast Castle
33 1,631 12:05 17:17 32:03 ⛏ Fast Castle
33 1,628 8:22 15:35 28:25 ⛏ Fast Castle
27 1,298 11:15 16:22 — ⛏ Fast Castle
26 1,280 11:07 14:47 34:07 ⛏ Fast Castle
24 1,163 10:50 23:46 37:10
24 1,180 10:05 19:08 33:32 ⛏ Fast Castle
17 844 14:19 23:05 27:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
42,185 24,300 15,375 1,635 83,495 85,460
20,035 32,185 19,090 3,000 74,310 87,900
40,295 19,025 9,560 2,425 71,305 71,958
32,285 17,270 15,785 1,600 66,940 74,975
23,950 17,070 12,755 2,155 55,930 66,486
16,180 13,855 4,165 1,800 36,000 42,212
9,275 12,215 10,245 650 32,385 35,094
12,780 6,345 3,880 1,110 24,115 26,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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