AoeStats
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Nomad

508262213Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 50m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mapuche · Germany
1047
+14
🇺🇸 Franks · United States
1014
+15
🇺🇸 Mongols · United States
1000
+16
🇨🇦 Japanese · Canada
979
+17
🇹🇼 Japanese · Taiwan
1062
-18
🇨🇳 Mongols · China
1046
-17
🇺🇸 Armenians · United States
968
-14
🇹🇼 Cumans · Taiwan
926
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,195 13:54 18:28 37:17 ⛏ Fish Boom FC
26 1,322 13:04 25:01 42:20 ⛏ Fast Castle
23 1,149 13:37 23:52 41:03 ⛏ Fish Boom FC
22 1,124 14:10 18:40 39:41 ⛏ Fast Castle
20 998 15:15 19:55 38:13 ⛏ Fish Boom FC
20 989 13:58 19:43 33:55 ⛏ Fish Boom FC
19 935 14:19 18:37 36:36 ⛏ Fish Boom FC
4 196 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
24,555 12,040 15,895 2,900 55,390 60,323
14,075 21,336 15,055 1,600 52,066 56,014
17,840 18,581 11,790 2,950 51,161 59,298
23,685 15,018 9,260 2,380 50,343 51,730
20,485 7,839 11,315 300 39,939 44,584
11,505 9,745 6,375 3,650 31,275 32,755
10,880 9,960 5,510 2,450 28,800 33,558
1,650 1,750 50 100 3,550 3,519
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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