AoeStats
← yumi

Black Forest

508627722Analyzed
2v2 RM · 10d ago on Sep 23, 2026· 35m 14s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Jurchens · India
607
+16
🇨🇳 Spanish · China
578
+18
🇨🇳 Franks · China
668
-49
🇨🇳 Turks · China
561
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,173 15:08 25:02 31:22 ⛏ Fast Castle
26 915 13:52 27:07 — ⚔ Archer Rush
16 554 13:54 19:33 — ⛏ Fast Castle
12 406 13:16 29:45 —

Resources

Player Food Wood Gold Stone Spent Collected
9,935 6,637 3,190 2,225 21,987 26,339
9,360 6,240 3,360 1,725 20,685 23,012
6,875 4,585 955 235 12,650 15,549
4,780 3,894 580 225 9,479 12,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.