AoeStats
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Arena

506014437Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 42m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Goths · Colombia
1387
+14
🇨🇴 Teutons · Colombia
1307
+17
🇨🇴 Bohemians · Colombia
1290
+18
🇨🇴 Celts · Colombia
1135
+25
🇵🇦 Cumans · Panama
1342
-19
🇺🇸 Vietnamese · United States
1342
-19
🇧🇷 Muisca · Brazil
1323
-18
🇲🇽 Khmer · Mexico
1311
-18
Player eAPM Actions Feudal Castle Imperial Opening
37 1,562 11:31 15:04 40:46 ⛏ Fast Castle
30 1,286 10:47 14:42 27:53 ⛏ Fast Castle
28 1,198 10:35 14:21 30:06 ⛏ Fast Castle
26 1,110 12:35 16:50 31:34 ⛏ Fast Castle
24 1,017 11:29 16:03 38:46 ⛏ Fast Castle
23 960 9:01 20:09 — ⛏ Fast Castle
23 966 10:45 17:58 27:33 ⛏ Fast Castle
21 906 11:45 15:55 33:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,065 10,265 14,205 950 62,485 78,538
21,930 13,345 9,785 1,810 46,870 53,277
22,765 8,220 13,260 1,500 45,745 47,431
19,485 18,875 6,015 1,050 45,425 52,741
20,960 11,020 7,860 2,395 42,235 46,182
9,680 14,365 6,590 2,960 33,595 39,901
12,400 11,515 6,290 790 30,995 32,978
12,640 11,515 3,345 600 28,100 35,382
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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