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503716657Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 34m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1011
+15
🇺🇸 Saracens · United States
955
+17
870
+21
🇬🇧 Spanish · United Kingdom
868
+21
🇺🇸 Vietnamese · United States
1006
-20
🇧🇷 Persians · Brazil
1006
-20
🇨🇱 Teutons · Chile
986
-19
🇦🇷 Huns · Argentina
937
-17
Player eAPM Actions Feudal Castle Imperial Opening
53 1,819 12:33 26:14 — ⚔ Scout Rush
39 1,339 10:12 22:22 — ⚔ Archers into Skirms
30 1,026 9:27 23:46 — ⚔ Archer Rush
25 866 10:15 28:08 — ⚔ Archer Rush
22 748 11:48 16:27 — ⛏ Fast Castle
20 696 10:59 19:57 — ⛏ Fast Castle
17 599 10:01 34:12 — ⚔ Tower Rush
13 465 12:38 28:59 — ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
12,165 5,543 3,725 1,405 22,838 23,444
10,850 8,470 2,300 850 22,470 22,667
6,095 7,600 3,645 850 18,190 20,920
8,815 5,085 2,045 2,050 17,995 22,659
7,510 6,365 2,120 850 16,845 20,672
4,175 3,825 300 2,600 10,900 12,330
4,575 3,830 1,020 1,090 10,515 10,667
4,275 4,786 1,055 200 10,316 10,602
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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