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Arena

509373103Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 37m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1215
+16
🇨🇳 Franks · China
1209
+16
🇨🇳 Spanish · China
1208
+16
🇨🇳 Persians · China
1129
+21
🇩🇰 Bohemians · Denmark
1232
-18
🇨🇳 Spanish · China
1227
-18
🇷🇺 Persians · Russia
1216
-17
🇦🇷 Celts · Argentina
1187
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 1,738 10:05 14:57 — ⛏ Fast Castle
37 1,383 10:47 14:27 27:40 ⛏ Fast Castle
31 1,154 12:08 16:19 35:46 ⛏ Fast Castle
27 1,028 12:04 17:01 — ⛏ Fast Castle
21 808 10:52 14:44 33:52 ⛏ Fast Castle
21 798 10:43 16:20 28:18 ⛏ Fast Castle
21 803 11:04 15:18 — ⛏ Fast Castle
15 560 10:26 15:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,845 13,690 10,470 1,050 48,055 51,781
18,665 11,775 9,945 300 40,685 47,121
18,020 12,225 5,310 2,250 37,805 42,858
12,600 11,860 5,265 1,600 31,325 33,958
11,430 9,940 6,620 1,530 29,520 33,705
13,425 5,690 5,460 2,275 26,850 27,849
6,535 7,850 4,840 3,465 22,690 23,701
4,300 5,043 1,790 100 11,233 12,364
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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