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Arena

509341987Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 45m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Teutons · Hong Kong SAR China
1192
+17
🇨🇳 Malians · China
1189
+17
🇦🇷 Slavs · Argentina
1147
+19
🇨🇳 Ethiopians · China
1107
+19
🇨🇳 Spanish · China
1237
-19
🇨🇳 Bohemians · China
1227
-19
🇨🇳 Italians · China
1226
-19
🇨🇳 Persians · China
1131
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,240 10:46 14:43 40:59 ⛏ Fast Castle
44 1,988 10:57 14:41 29:40 ⛏ Fast Castle
39 1,764 10:24 14:10 28:24 ⛏ Fast Castle
36 1,628 10:26 14:38 28:09 ⛏ Fast Castle
24 1,086 11:07 15:07 30:01 ⛏ Fast Castle
23 1,056 10:03 13:42 39:09 ⛏ Fast Castle
20 919 11:24 15:31 31:37 ⛏ Fast Castle
19 870 10:46 15:09 29:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,320 14,750 15,855 4,250 62,175 74,297
26,705 21,180 10,865 1,900 60,650 65,928
26,520 15,505 15,985 1,700 59,710 68,871
25,740 9,610 16,560 5,500 57,410 62,653
18,795 19,400 13,865 3,100 55,160 64,847
16,845 15,125 4,465 1,130 37,565 45,548
13,140 10,725 6,630 2,805 33,300 37,330
8,450 10,385 2,340 1,945 23,120 24,158
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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