AoeStats
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Arena

507496038Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 47m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Georgians · Germany
1655
+12
🇨🇳 Chinese · China
1599
+14
🇮🇳 Bengalis · India
1499
+17
🇫🇷 Japanese · France
1496
+18
🇨🇳 Malay · China
1575
-16
🇨🇦 Romans · Canada
1572
-16
🇧🇪 Celts · Belgium
1558
-16
🇨🇴 Hindustanis · Colombia
1484
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,542 9:18 19:54 30:11 ⛏ Fast Castle
43 2,052 7:35 23:13 43:40 ⚔ Towers FC
42 1,981 8:36 21:47 30:31 ⚔ Towers FC
39 1,861 10:43 14:30 27:57 ⛏ Fast Castle
38 1,802 9:59 13:43 27:36 ⛏ Fast Castle
37 1,771 11:27 15:05 27:32 ⛏ Fast Castle
32 1,513 9:30 14:15 26:50 ⛏ Fast Castle
31 1,450 10:52 16:11 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,350 20,015 27,595 1,710 88,670 101,004
40,390 17,845 16,505 2,150 76,890 83,880
33,130 18,115 17,070 3,775 72,090 74,559
29,145 23,115 14,880 2,200 69,340 72,425
13,250 15,987 16,500 1,585 47,322 48,991
17,175 14,375 10,020 2,730 44,300 49,832
14,475 17,046 6,075 1,605 39,201 39,266
16,530 9,840 3,175 4,775 34,320 37,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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