AoeStats
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Black Forest

507076411Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 35m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Cumans · United Kingdom
1570
+12
🇮🇳 Burgundians · India
1550
+13
🇨🇳 Koreans · China
1531
+14
🇮🇳 Cumans · India
1525
+14
🇲🇽 Saracens · Mexico
1563
-17
🇩🇪 Bohemians · Germany
1502
-14
🇦🇷 Persians · Argentina
1449
-12
🇫🇷 Malay · France
1408
-10
Player eAPM Actions Feudal Castle Imperial Opening
49 1,736 10:19 24:52 — ⚔ Archer Rush
37 1,332 10:59 17:05 30:58 ⛏ Fast Castle
36 1,289 12:06 14:47 — ⛏ Fast Castle
35 1,241 12:17 17:27 33:17 ⚔ FC into Archers
35 1,254 12:19 17:13 31:01 ⛏ Fast Castle
31 1,093 12:00 25:51 — ⛏ Fast Castle
30 1,075 11:16 15:11 26:23 ⛏ Fast Castle
22 784 10:37 — — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,130 16,916 9,005 2,150 47,201 50,131
13,405 11,300 4,850 1,580 31,135 32,749
13,020 12,363 4,665 855 30,903 32,862
8,050 10,180 5,310 200 23,740 26,213
10,800 7,426 4,325 1,035 23,586 25,178
8,825 9,845 3,340 1,565 23,575 25,694
9,965 5,532 2,570 590 18,657 20,444
3,850 3,311 275 345 7,781 8,991
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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