AoeStats
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Hill Fort

506828923Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 51m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Shu · Taiwan
1547
+17
🇩🇪 Khmer · Germany
1505
+18
🇫🇷 Goths · France
1484
+19
🇮🇳 Mongols · India
1442
+20
🇦🇷 Maya · Argentina
1617
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🇹🇼 Persians · Taiwan
1594
-20
🇦🇷 Mongols · Argentina
1584
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🇨🇳 Spanish · China
1426
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 3,116 10:18 15:57 33:30 ⛏ Fast Castle
52 2,656 10:56 14:52 33:40 ⛏ Fast Castle
51 2,610 10:42 15:13 32:14 ⛏ Fast Castle
47 2,397 11:27 15:42 33:14 ⛏ Fast Castle
31 1,593 10:45 14:19 29:57 ⛏ Fast Castle
30 1,528 11:27 15:14 29:51 ⛏ Fast Castle
25 1,272 10:19 14:05 39:09 ⛏ Fast Castle
25 1,292 10:28 15:31 36:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,770 29,673 16,310 2,375 96,128 99,437
51,045 15,894 23,095 2,980 93,014 95,498
36,450 20,449 17,715 3,755 78,369 81,335
27,330 26,752 15,915 3,655 73,652 79,508
26,540 23,225 13,535 4,350 67,650 84,931
39,355 12,960 13,040 1,800 67,155 71,329
12,125 19,605 15,185 2,910 49,825 53,959
15,300 17,499 12,250 3,295 48,344 49,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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