AoeStats
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African Clearing

506690584Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 41m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Mapuche · Italy
1511
+15
🇫🇷 Khmer · France
1469
+17
🇳🇴 Burmese · Norway
1433
+18
🇪🇸 Huns · Spain
1393
+20
🇩🇪 Mongols · Germany
1522
-19
🇹🇷 Koreans · Türkiye
1517
-19
🇨🇦 Maya · Canada
1478
-17
🇮🇳 Poles · India
1417
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,614 13:24 19:44 40:04
48 1,967 11:47 18:01 — ⚔ Scout Rush
40 1,628 13:23 18:31 — ⛏ Fast Castle
36 1,474 14:36 18:31 36:52 ⛏ Fast Castle
34 1,399 12:01 28:28 — ⚔ Scouts into Towers
30 1,238 13:57 17:32 32:18 ⛏ Fast Castle
25 1,020 15:17 33:30 — ⚔ Tower Rush
24 971 12:58 21:53 40:57 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,670 12,010 8,870 950 41,500 43,576
11,720 12,358 7,225 2,450 33,753 38,730
14,040 9,130 6,995 1,475 31,640 35,751
10,005 8,615 4,330 1,600 24,550 27,050
8,125 12,175 2,615 1,600 24,515 26,691
10,745 8,232 3,805 200 22,982 22,903
7,265 6,875 2,500 550 17,190 18,617
6,480 5,699 400 1,250 13,829 13,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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