AoeStats
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Arena

506660414Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 46m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Cumans · Czechia
1479
+15
🇩🇰 Portuguese · Denmark
1472
+15
🇫🇷 Teutons · France
1439
+16
🇨🇴 Bulgarians · Colombia
1425
+17
🇫🇷 Japanese · France
1501
-18
🇨🇳 Celts · China
1435
-15
🇨🇳 Burmese · China
1426
-15
🇨🇳 Magyars · China
1422
-15
Player eAPM Actions Feudal Castle Imperial Opening
81 3,737 10:56 15:03 31:10 ⛏ Fast Castle
42 1,934 11:26 15:33 34:12 ⛏ Fast Castle
41 1,902 8:34 19:36 37:21 ⛏ Fast Castle
40 1,850 10:41 14:41 26:39 ⛏ Fast Castle
34 1,570 10:48 14:41 35:55 ⛏ Fast Castle
33 1,531 9:10 28:15 38:39 ⚔ Tower Rush
30 1,387 11:30 29:41 — ⚔ Archer Rush
29 1,363 10:54 14:54 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,750 12,135 24,935 100 69,920 77,105
34,510 17,730 9,480 3,260 64,980 65,636
32,180 14,065 11,160 3,850 61,255 63,254
26,285 14,552 15,925 1,500 58,262 68,137
18,170 20,975 15,760 2,955 57,860 61,874
16,910 17,040 5,030 1,705 40,685 46,118
14,830 13,167 3,995 3,380 35,372 37,852
5,750 6,580 705 995 14,030 15,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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