AoeStats
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Black Forest

508293049Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 54m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burmese · Germany
1087
+14
🇮🇹 Persians · Italy
1081
+15
🇸🇪 Byzantines · Sweden
1028
+17
🇪🇸 Spanish · Spain
992
+19
🇲🇽 Mongols · Mexico
1090
-18
🇸🇪 Persians · Sweden
1048
-16
🇺🇸 Hindustanis · United States
1043
-16
🇨🇦 Burgundians · Canada
1016
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,775 10:26 15:08 30:30 ⛏ Fast Castle
31 1,665 16:20 19:49 35:05 ⛏ Fast Castle
16 874 13:40 18:07 31:43 ⛏ Fast Castle
15 794 14:28 20:09 34:03 ⛏ Fast Castle
14 786 15:04 21:44 33:42 ⛏ Fast Castle
13 726 13:08 21:34 35:40 ⛏ Fast Castle
11 604 14:58 20:24 36:39 ⛏ Fast Castle
11 591 17:27 24:52 33:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,530 32,135 22,135 2,060 86,860 106,988
38,080 16,712 17,725 3,655 76,172 90,597
28,710 16,045 20,190 4,825 69,770 75,231
35,695 14,540 17,445 1,130 68,810 76,625
23,140 15,843 12,265 2,175 53,423 68,550
21,265 14,302 11,520 1,800 48,887 67,399
13,080 14,835 5,790 2,270 35,975 46,065
12,110 12,264 3,450 1,080 28,904 35,134
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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