AoeStats
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Black Forest

509606168Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 67m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Burgundians · France
917
+14
🇨🇦 Japanese · Canada
899
+15
🇷🇺 Britons · Russia
866
+18
🇭🇷 Slavs · Croatia
865
+17
🇨🇳 Khmer · China
907
-20
🇻🇳 Huns · Vietnam
900
-17
🇨🇳 Burgundians · China
881
-16
🇮🇩 Byzantines · Indonesia
836
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 2,113 12:02 16:52 28:59 ⛏ Fast Castle
29 1,982 12:06 15:51 33:05 ⛏ Fast Castle
22 1,491 10:34 14:15 30:34 ⛏ Fast Castle
22 1,495 13:03 19:27 31:26 ⛏ Fast Castle
22 1,504 12:33 20:16 32:12 ⛏ Fast Castle
18 1,218 12:00 19:14 36:34 ⛏ Fast Castle
16 1,106 10:37 21:26 33:29 ⛏ Fast Castle
15 1,006 10:49 15:55 35:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,210 45,799 21,620 3,235 118,864 144,171
53,205 39,860 23,395 2,150 118,610 136,243
47,245 23,859 31,320 3,990 106,414 127,906
41,280 34,075 25,850 2,025 103,230 107,642
42,630 26,780 22,595 4,205 96,210 125,529
33,360 30,237 23,180 1,750 88,527 113,504
43,000 17,621 18,790 4,850 84,261 107,252
16,375 23,609 13,385 4,335 57,704 69,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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