AoeStats
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African Clearing

504399976Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 52m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1016
+16
1006
+17
🇯🇵 Spanish · Japan
1001
+17
🇦🇺 Tatars · Australia
988
+17
🇺🇸 Burmese · United States
1043
-18
🇲🇽 Lithuanians · Mexico
1025
-17
🇦🇷 Malay · Argentina
1024
-17
🇺🇸 Celts · United States
986
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,708 16:12 20:21 41:22 ⛏ Fast Castle
32 1,652 14:48 23:21 38:11 ⛏ Fast Castle
25 1,311 15:01 20:26 50:39 ⚔ FC into Skirms
24 1,249 14:13 20:48 46:44 ⛏ Fish Boom FC
23 1,206 13:24 23:10 — ⚔ Archer Rush
15 786 14:27 22:53 37:48 ⛏ Fast Castle
15 761 12:56 24:59 — ⚔ M@A Rush
11 586 14:38 18:55 36:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,405 20,090 7,990 2,085 53,570 54,556
13,505 14,814 10,755 1,650 40,724 47,175
18,575 10,251 8,740 2,250 39,816 41,059
16,700 14,602 4,365 2,150 37,817 39,695
14,365 11,125 6,600 1,400 33,490 34,839
12,670 6,140 4,500 955 24,265 27,322
5,955 4,842 720 790 12,307 12,077
6,150 3,778 2,045 225 12,198 13,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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