AoeStats
← Rye

Arabia

510313847Analyzed
1v1 RM · 23h ago on Sep 30, 2026· 41m 23s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
1612
+22
🇨🇳 Saracens · China
1661
-18

Win probability

Rye's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
Ansi S
Feudal Age 9:20 vs 9:49
top 30%
Castle Age 19:35 vs 21:49
top 18%
Imperial Age 36:03 vs 38:58
top 23%
eAPM 55 vs 39
top 21%
First military 7:30 vs 10:33
top 7%
▲ Fast Feudal Age at 9:20 — faster than 70% of analysed players on Arabia
▲ Fast Castle Age at 19:35 — faster than 82% of analysed players on Arabia
▲ Fast Imperial Age at 36:03 — faster than 77% of analysed players on Arabia
▲ High eAPM (55) — top quarter of analysed players
▲ Early military at 7:30 (Militia) — earlier than 93% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 19:35
Rye S
Feudal Age 8:42 vs 9:49
top 6%
Castle Age 20:50 vs 21:49
top 34%
Imperial Age 37:57 vs 38:58
top 40%
eAPM 64 vs 39
top 12%
First military 8:59 vs 10:33
top 19%
▲ Fast Feudal Age at 8:42 — faster than 94% of analysed players on Arabia
▲ High eAPM (64) — top quarter of analysed players
▲ Early military at 8:59 (Spearman) — earlier than 81% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 20:50
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