AoeStats
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Black Forest

510304518Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 79m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
796
+16
🇨🇳 Spanish · China
789
+16
🇦🇷 Celts · Argentina
771
+17
🇿🇦 Bohemians · South Africa
713
+21
🇺🇸 Khmer · United States
864
-20
🇨🇳 Bohemians · China
854
-20
🇱🇰 Khmer · Sri Lanka
744
-15
🇨🇳 Tupi · China
728
-15
Player eAPM Actions Feudal Castle Imperial Opening
24 1,922 10:23 19:11 30:46 ⛏ Fast Castle
19 1,502 12:30 18:13 27:39 ⛏ Fish Boom FC
18 1,396 11:23 21:23 31:26 ⛏ Fast Castle
17 1,312 11:07 15:58 33:03 ⛏ Fast Castle
16 1,241 12:01 22:50 33:40 ⛏ Fast Castle
16 1,258 13:53 26:40 36:07 ⚔ FC into Champis
14 1,126 12:04 17:44 32:25 ⛏ Fast Castle
7 591 14:29 19:29 28:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,120 63,535 45,250 6,000 185,905 191,157
47,340 72,420 34,765 3,500 158,025 171,991
29,040 52,581 32,370 4,575 118,566 139,990
32,980 38,365 17,900 3,250 92,495 139,450
30,225 38,828 19,210 1,690 89,953 99,973
44,780 17,030 21,585 2,900 86,295 130,639
18,170 21,810 13,135 4,250 57,365 61,240
11,715 9,425 5,710 1,690 28,540 32,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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