AoeStats
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Lombardia

509788912Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 42m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Magyars · Argentina
1299
+17
🇨🇷 Huns · Costa Rica
1276
+17
🇧🇷 Franks · Brazil
1244
+19
🇨🇱 Sicilians · Chile
1232
+19
1379
-20
🇵🇪 Japanese · Peru
1344
-20
🇦🇷 Magyars · Argentina
1281
-17
🇨🇴 Spanish · Colombia
1227
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,998 10:57 15:17 35:13 ⛏ Fast Castle
47 1,982 10:26 15:27 32:46 ⛏ Fast Castle
42 1,786 10:51 23:49 37:46 ⚔ M@A FC
41 1,746 9:01 23:05 38:41 ⚔ Scout Rush
41 1,742 9:34 20:39 31:35 ⚔ Scout Rush
38 1,621 9:00 22:57 38:11 ⚔ Scout Rush
30 1,257 10:22 24:47 30:41 ⚔ Scouts into Fast Imp
19 816 12:03 17:02 40:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,695 13,025 11,320 1,015 46,055 54,511
19,175 13,112 4,785 3,625 40,697 48,612
18,120 11,565 6,090 1,080 36,855 38,387
18,385 10,678 5,690 1,115 35,868 38,080
15,260 10,431 8,560 850 35,101 37,502
15,320 10,635 3,055 1,390 30,400 35,942
12,310 8,404 5,455 1,590 27,759 29,135
11,240 7,425 1,810 1,000 21,475 31,734
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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