AoeStats
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Arabia

507865972Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 33m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1434
+11
🇨🇴 Maya · Colombia
1400
+12
🇦🇷 Vietnamese · Argentina
1283
+17
🇦🇷 Magyars · Argentina
1125
+24
🇹🇼 Ethiopians · Taiwan
1329
-17
🇦🇷 Magyars · Argentina
1316
-16
🇺🇸 Maya · United States
1306
-16
🇦🇷 Lithuanians · Argentina
1291
-15
Player eAPM Actions Feudal Castle Imperial Opening
80 2,692 9:56 28:06 — ⚔ Scout Rush
64 2,180 9:27 26:21 — ⚔ Archer Rush
61 2,055 9:38 25:23 — ⚔ Scout Rush
59 2,004 9:23 25:21 — ⚔ Archer Rush
56 1,888 9:46 22:29 — ⚔ Scout Rush
47 1,575 8:27 23:16 — ⚔ Archer Rush
43 1,440 8:55 29:43 — ⚔ Scout Rush
36 1,222 9:45 24:56 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,905 5,684 6,350 200 26,139 26,731
6,250 8,649 6,840 330 22,069 22,697
11,220 3,900 4,795 100 20,015 22,055
5,025 7,910 5,665 260 18,860 19,028
6,725 6,999 3,880 200 17,804 19,766
10,160 4,767 1,625 100 16,652 17,259
5,150 6,465 4,380 225 16,220 17,020
6,945 2,679 1,300 150 11,074 12,200
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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