AoeStats
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Arena

507844318Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 48m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Khmer · Poland
1319
+14
🇸🇪 Bohemians · Sweden
1309
+15
🇦🇷 Persians · Argentina
1301
+15
🇧🇷 Maya · Brazil
1288
+15
🇦🇷 Lithuanians · Argentina
1458
-21
🇧🇴 Spanish · Bolivia
1273
-15
🇨🇳 Italians · China
1253
-14
🇲🇽 Hindustanis · Mexico
1128
-9
Player eAPM Actions Feudal Castle Imperial Opening
46 2,244 12:20 16:11 28:27 ⛏ Fast Castle
39 1,895 10:11 15:10 41:58 ⛏ Fast Castle
38 1,863 10:16 13:58 28:02 ⛏ Fast Castle
35 1,704 11:03 14:52 29:41 ⛏ Fast Castle
31 1,501 10:36 16:44 38:40 ⛏ Fast Castle
29 1,427 11:43 16:55 29:54 ⛏ Fast Castle
26 1,267 11:37 15:42 34:39 ⛏ Fast Castle
23 1,120 11:34 16:32 32:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,785 18,575 21,965 5,400 75,725 85,914
27,555 28,320 11,105 1,810 68,790 74,320
34,665 17,095 13,285 2,475 67,520 83,024
29,880 20,551 13,735 2,815 66,981 74,065
30,770 13,840 9,315 3,060 56,985 83,897
16,800 20,445 9,560 2,250 49,055 64,039
15,795 18,535 10,735 1,590 46,655 50,425
13,325 14,450 5,440 1,000 34,215 36,108
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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