AoeStats
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Oasis

507360260Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 50m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Maya · Mexico
1286
+15
🇧🇪 Khmer · Belgium
1282
+15
1222
+18
🇲🇽 Persians · Mexico
1212
+18
🇦🇷 Ethiopians · Argentina
1366
-20
🇮🇳 Khitans · India
1252
-16
🇨🇭 Burgundians · Switzerland
1222
-15
🇱🇹 Vikings · Lithuania
1217
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,368 10:00 24:00 36:17 ⚔ Archer Rush
45 2,272 11:03 20:52 42:16 ⛏ Fast Castle
44 2,210 11:06 16:07 30:20 ⛏ Fast Castle
35 1,773 12:32 17:57 38:39 ⛏ Fast Castle
34 1,698 9:26 21:34 42:03 ⚔ Archer Rush
28 1,406 11:47 15:33 34:39 ⛏ Fast Castle
28 1,436 9:59 23:22 — ⚔ Scout Rush
24 1,201 9:43 20:42 33:59 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,795 16,380 19,845 2,915 67,935 71,509
34,395 14,115 16,745 1,500 66,755 74,406
32,275 11,364 19,205 2,900 65,744 73,978
22,250 25,214 15,820 1,960 65,244 70,158
13,280 18,847 17,155 1,560 50,842 56,851
14,870 18,842 8,130 2,350 44,192 49,525
16,590 13,380 9,500 3,800 43,270 45,443
22,070 7,800 7,390 0 37,260 43,087
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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