AoeStats
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MegaRandom

507106491Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 29m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1413
+12
🇦🇷 Slavs · Argentina
1411
+12
🇦🇷 Magyars · Argentina
1387
+13
🇮🇳 Dravidians · India
1320
+17
🇲🇽 Franks · Mexico
1346
-14
🇩🇪 Goths · Germany
1335
-14
🇪🇸 Mongols · Spain
1318
-13
🇹🇷 Poles · Türkiye
1315
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 1,655 10:00 22:06 — ⚔ Archer Rush
45 1,333 9:00 22:56 — ⚔ Scout Rush
44 1,324 11:18 22:58 — ⚔ Archer Rush
41 1,216 10:17 21:31 — ⚔ M@A into Galleys
38 1,136 11:45 16:19 — ⛏ Fast Castle
31 909 10:25 14:14 — ⛏ Fast Castle
27 791 10:04 — — ⚔ Fish Boom into Scouts
18 531 11:27 15:54 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,880 3,860 5,750 100 20,590 21,244
9,800 6,750 2,170 850 19,570 21,408
8,425 6,309 3,390 200 18,324 18,436
6,460 6,785 2,940 200 16,385 18,164
7,770 5,065 2,625 480 15,940 16,425
4,775 3,369 1,615 1,400 11,159 12,207
5,040 3,335 2,175 105 10,655 11,123
5,275 3,010 50 125 8,460 9,793
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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