Nomad
504668109Analyzed2v2 RM
·
24d ago on Sep 6, 2026·
62m 18s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DarK MaTTeR | Nz
284 units ordered
Tarkan143
Cavalry Archer97
Pikeman40
Knight4
First military 20:11 — Tarkan
Vicc
127 units ordered
Long Swordsman110
Man-at-Arms11
Hulk3
Fire Galley3
First military 18:32 — Hulk
Jalholla
184 units ordered
Throwing Axeman123
Long Swordsman40
Hulk6
Knight6
Man-at-Arms6
Scout Cavalry2
Monk1
First military 14:16 — Hulk
Phyrike
379 units ordered
Halberdier112
Camel Scout94
Light Cavalry38
Hussar35
Kipchak30
Pikeman29
Steppe Lancer27
Trebuchet11
Demolition Raft3
First military 19:54 — Demolition Raft
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DarK MaTTeR | Nz’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Vicc’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Jalholla’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Phyrike’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9